Verox001
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bdee0ceb3e
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Added coloring
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2025-05-04 12:51:41 +02:00 |
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Verox001
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10fea1d695
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Implemented simulation and update function
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2025-05-04 12:12:09 +02:00 |
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Verox001
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60bd8c67d6
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Added instancing
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2025-05-04 12:03:18 +02:00 |
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Verox001
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99d5b76f02
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Added index buffer
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2025-05-04 11:34:25 +02:00 |
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Verox001
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dac885748a
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Added Shader Input and vertex buffering
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2025-05-04 11:27:55 +02:00 |
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Verox001
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c01d323f4c
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First shader and rendering pipeline
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2025-05-04 01:37:26 +02:00 |
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Verox001
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78d0f59cc1
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Added updating
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2025-05-04 01:22:33 +02:00 |
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Verox001
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354cb8718d
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Added input handling
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2025-05-04 01:20:26 +02:00 |
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Verox001
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661af7c1fb
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Fixed surface non-zero issue
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2025-05-04 01:13:13 +02:00 |
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Verox001
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16d02c6789
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Added Rendering with WGSL
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2025-05-04 01:04:46 +02:00 |
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Verox001
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be15311c55
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Added bodies
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2025-05-04 00:02:35 +02:00 |
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Verox001
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0b12eb7384
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Init
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2025-05-03 23:41:57 +02:00 |
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